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Breakdown (Wave Eater Scene):

It was a pretty big and long project. I was able to work here in different roles. But mostly I worked with environments, lighting, textures and compositing. I was also lucky enough to be the art director for one scene of fifteen shots in the movie ( Breakdown Wave Eater Scene ). Thanks to this scene (it was ready before the others) the movie got additional investment.

A movie about space soccer in the distant future

Software:

Cosmoball

Breakdown (Roots Scene):

Breakdown (City Scene):

Screenshots:

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